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Game Companies & Social Responsibility: The Time is Now is a year long study of the game industry and its social responsibility efforts. Study shows that women and children constitute the majority of the social gamers today. The study suggest to the game industry that at a time when money is tight, they should be at the forefront of helping kids to healthier life.
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A customized collection of grant news from foundations and the federal government from around the Web.
Philanthropic Follies
The Wall Street Journal profiles the new book \"The Good Rich and What They Cost Us.\"
According to the reviewer, the book, which covers over two centuries of American philanthropy, posits that
...more Mary Kay Foundation Awards Grants
Waypoint Madge Phillips Center Shelter has recently received a $20,000 grant from The Mary Kay Foundation in observation of National Domestic Violence Awareness Month in October.
According to Anne
...more Paulding Education Foundation Awards $7,500
Paulding Education Foundation has recently awarded $7,500 to Paulding schools as a result of the foundation\'s School Grant Program.
Recipients include South Paulding High School, Austin Middle
...more
Social Entrepreneurship
Spotlight
GiveEasy is a social enterprise startup geared for growth after partnering with Australia Post, a move that will set them up in the Australian forefront.